Couldn’t be better! Effect of two years spent on mobile game developement had to be sucessful! Play it now!
Dive into the digital waters of Ocean Reef Life, where you can revive a desolate reef into a aquatic wonderland of creatures from colorful tropical fish to sharks and whales. Visit your reef in the palm of your hand anytime, and enjoy our VR and AR camera modes. Your creatures grow and breed and birth new creatures. Keep collecting hearts and and unlock, buy and discover more amazing animals.
Unity3D developers love mac OS. iOS Developers love MacBook.
When our team got a new MacBook Pro with TouchBar – We knew that the possibilities of using TouchBar in Unity3D can be limitless. After waiting for almost 2 years for Unity Team steps we decided that it’s over.
We know how to Add TouchBar to your Unity3D editor.
Today we know. That thanks to our native plugin you can have an easy access to all Unity3D functions via TouchBar.
It’s totally Costumizable!
We have prepared over 25 fully costumizable buttons which can be edited with our complex and user-friendly editor.
Drawing TreeGraph in Unity can seem to be foolish, but not impossible. After hours of thinking I finally found the best solutions for problems with Data and Objects Management. Now it’s time to make it OpenSource.
Only good marketing strategy allows us to achieve success in mobile apps industry. Honestly this part of development wasn’t really important for me, but after realising some apps I understood that all my products have to be connected into one big piece. Unfortunately adding some “advertisement” banners to all my products with every new app realising seemed as really painful work. That’s why I had to make some service which allows us set up MoreAppsScreen on all my apps for iOS without any building in just one click.
Hi, some time ago I wanted to make application like Instagram(simple photos uploading). I don’t hide that making good and properly working Texture2D uploading scripts can induce stupid problems. So it’s cool opportunity to write a post 😉