FlappyBird made in an hour…
Hi, today on boring lecture I bet with my friends that I’m able to make FlappyBird by Unity3D in less then an hour, Guess what…
Hi, today on boring lecture I bet with my friends that I’m able to make FlappyBird by Unity3D in less then an hour, Guess what…
Uhhh, I’m so exhausted with that U3DXT ImagePicker, it works… heavily.
I listed some useful tricks for problems like: Memory Warning, Loading Rotated Image..
I had some free time this weekend, so wanted to make fast small project. Idea seemed quite easy, make simple modern mobile app which will help smokers in addiction quitting. Effect is more than amazing!
Good news everyone,
Two months ago I started cooperation with PsychoBearStudios, today i would like to boast about new project.
I was working as gameplay programmer, AI scripts is what took me the most of the time. I gained great experience with PathFinding(Navi Mesh). This job allowed me to learn about working in the team, i had to use version control systems like GitHub.
Still working for Sabec LTD, last time my job was programming simple adventure game for iOS. It was great opportunity to write advanced joystick scripts for touch devices.
In December I had very interesting work. I had to make RPG Combat system with AI. With this work I learned much about enemy’s Artificial intelligence in RPG games. I had to use Unity3d’s Pathfinding Navigation component what works perfectly. I’ve done complex skill system and character scripts too.
In last month i was working on some small project in Unity3D, logic game called PhysicsPlayground. For a while the only thing i can show id video from playable demo. (more…)